Club passing



the club passing sections

Throw your clubs The timing : singles, doubles and a lot more

Throw your clubs to your partner

single : the club performs slightly more than one turn. No need to use your wrist, the club will naturally rotate thanks to the arm movement.

half turn : quite difficult to achieve, the club tends to turn too much, just keep that in mind.

tomahawk (single) : the preparation is similar to the javelin throw. The club should be raised above your shoulder and thrown gently not to let it turn too much. Your partner must be able to catch low clubs arriving in an horizontal position.

gifs animés pour différents lancers de massue

tomahawk (double) : same preparation. But this time you have to make it turn a little using your wrist so that the club makes one and a half turn in the air. The most important thing is to aim the club quite high in the air in order to give some more time for it to turn.
flat : easy if the arm is kept horizontal. Do not throw the flat too early since it will arrive quicker on your partner.
javelin : the only difficulty is to get used to quickly prepare the throw by raising the club on top of your shoulder. The throw by itself is not that tricky. Good training for tomahawks.

fish : try to catch the club with the palm upward, it should then be easier to throw a fish correctly. Your juggling partner will also certainly catch the club this way.


The timing : When to throw clubs
Some precisions about the drawing representation you can find below :
  • top line : first juggler
  • bottom line : .... second juggler!!
  • R, L respectively for Right and Left hand

This representation is called a causal diagram. The arrow represents the movement of the problem while juggling.
Which problem?  Juggling is always having more objects than hands. This is the problem, and the obvious solution is to constantly throw one object to free hands.

The following diagrams should be read this way :
Problem!! : a club is coming down toward the right hand (left arrow)
Only way to solve : free the right hand (right arrow)
This time, nothing to worry about. Just do nothing!!! 
The right hand just keeps its club (possibly making a club swing just for fun)
This is the 4-4-2 in siteswap notation.
The left hand throws a double, it is then a right hand double... and to keep everything going, the third club must change hand (no air time).
This is the explanation of the back arrow : passing the club from one hand to the other with no air time.

If you want to write your diagrams, do not forget this rule :
One hand must always have a coming as well as and a going arrow.


Four count

As you can imagine, one every four club is thrown to your partner.

This is often the first passing timing learned.

4 count passing
Late double

The juggler at the top doesn't change anything in his timing (compared with 4 count) except that a double is thrown.
The double is thrown higher, makes 2 turns in the air and thus spends twice as much time up in the air. Notice that the double is thrown in diagonal.
The other juggler will have to wait for this club to come down.

The usual problem is the timing! The double must be high enough to stay 2 beats in the air. So don't over spin the double, if it the height is correct, it will leave more time for the extra-turn. 

late double
Early double

This time the juggler (top) decides to throw his double one beat earlier (left hand). He will then have to wait one beat, whereas his partner will catch the double at the exact time he would have caught the normal 4 count single (if the double spends enough time up in the air!).

early double
4 - 4 - 1

The juggler at the top is struggling a lot with its clubs, his partner should just wait and see!!
The club that goes directly from one hand to the other must not be thrown in the air, it would be too long.

4 - 4 - 1

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